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A computer screen displays a virtual reality scene in which a person's hands manipulate white cubes in a 3D environment. In front of the screen is a white virtual reality headset with a strap, emphasizing its compatibility with immersive gaming or simulation experiences, highlighting the latest advances in virtual reality development.

LeapMotion - Hand game in virtual reality

Home " LeapMotion - Hand game in virtual reality

Development of a virtual reality game demonstrating the possibilities of LeapMotion, with real-time reproduction of the user's hands in a virtual world.

Virtual reality - Leap Motion on HTC Vive
Leap Motion on virtual reality headsets

The LeapMotion added to the front of the virtual reality headset eliminates the need for joysticks by detecting the user's hands and fingers. Thanks to this module, we can easily reproduce the user's two hands in a virtual world, and offer interactions impossible to achieve with conventional VR controllers.

A computer screen displays a virtual reality scene in which a person's hands manipulate white cubes in a 3D environment. In front of the screen is a white virtual reality headset with a strap, emphasizing its compatibility with immersive gaming or simulation experiences, highlighting the latest advances in virtual reality development.
Example of playing with hands

Technologies used

This application was developed natively in C# using the Unity game engine.

As the use of virtual reality requires a very high image refresh rate (over 60 frames per second), particular attention had to be paid to optimization and performance.

The LeapMotion library was used to interface the hands in the virtual world.

Demonstration video

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