Development and production of an augmented reality prototype game where the objective is to save a person from flames. This game was created at the request of an insurance company, to add value through augmented reality to their promotional catalog.
Technologies used
This application was developed natively in C# using the Unity game engine. The library used for augmented reality is Vuforia.
As the use of augmented reality and animated 3D models is very resource-intensive, especially for a cell phone, particular attention was paid to optimizing the code and 3D models.